
The game begins with a structured story for your character, called “the courier,” figuring out who put a bullet in your head, leaving you for dead. Your role in this madness is not defined. The length to which they’ll go to raise their standing in the world is what makes New Vegas an enthralling and decidedly different experience. The governing bodies in each faction you'll come across are vying for power and control. The Vegas strip is largely intact, and the civilizations spread across the Mojave Desert are thriving (to the extent a culture can thrive in a post-apocalyptic world).

Unlike D.C., Nevada wasn’t hit by a nuke. The game takes place three years after Fallout 3’s final moments, and 204 years after the Great War of 2077. have been replaced with the sun-soaked golden hues of Nevada. The gloomy grey tones of Washington, D.C. That’s essentially what New Vegas offers – new experiences for the Fallout 3 fanatic. Over 200 hours of my life were spent exploring the irradiated ruins of the Capital Wasteland, and if more content were offered, I’d return in a heartbeat. In terms of its place in this hardware generation, few games offer an experience as deep or as rewarding as Fallout 3. And that’s not a bad designation to have. As a result, Fallout: New Vegas shouldn’t be viewed as a true successor or something new, but rather more Fallout 3. The vision shared between these two creative teams is the same. All four games offer must-play experiences, and despite a dramatic shift in gameplay design between Fallout 2 and 3, remain true to this series’ heritage and fiction.Īlthough Obsidian Entertainment employs a number of Black Isle Studios refugees, Fallout: New Vegas is born of the same blueprint established by Bethesda Softworks. While the Fallout series suffers from a lack of consistency in its development teams, it is surprisingly stable. Although Bethesda still acts as publisher, Fallout: New Vegas’ development reins were handed to Obsidian Entertainment, the studio most recently known for the disastrously received RPG Alpha Protocol.

After Black Isle closed its doors, Bethesda Softworks purchased the rights from Interplay and developed Fallout 3. Black Isle Studios kicked off the series with Fallout and Fallout 2.

The video game industry treats the Fallout property like a hot potato.
